I TRIED AND TRIED TO ASK FOR HELP ON SOMETHING SO SIMPLE, YES SOME PEOPLE DID RESPOND, BUT THE PROBLEM IS STILL HERE, NOW IF SOMEONE COULD PROVIDE PICTURES AND/OR VIDEOS ON HOW TO JUST SIMPLY MAKE AN ENEMY SPAWN IN FRONT YOUR CHARACTER IN A SIDE SCROLLER FIGHTING GAME…
You can make anything spawn anywhere using the “spawn actor” function. As for what defines an “enemy” you will have to program that yourself. The health, movement, and the like are all seperate projects and your question is too broad. Its like asking ‘how do I make a game’.
i recorded a video for you in case you need to understand how set the location of the actor you spawn. it’s uploading to youtube now
EDIT: the video only shows how to spawn an actor at a location relative to your character. It doesn’t show how to create an enemy or anything like that, because as JiggleWiggler said, that’s far too broad. Video still uploading
Did it help me understand? Yeah! I understand it, I downloaded the video to go back to for future projects! You should make more tutorials in the future!
I tried to repeat the step for a character select, and it seems in the new update Get player character and actor location and stuff are all gone, is it me or is it the engine.
You might have an object selected in the editor and it’s context sensitive, so for example, if you had a random actor selected, you wouldn’t be able to see the “get player character.” In the top right when searching for a blueprint node, uncheck context sensitive and see if that helps.