Third Person Camera that aligns to movement direction

I had a quick look at a Dark Souls gameplay video and it looks to me that if you take the 3rd person template, then you need to set the following:

  • Camera component “Use controller rotation” - off
  • CameraBoom component “Use controller rotation” - on
  • CharacterMovement component “Orient Rotation to Movement” - on
  • CharacterMovement component “Use Controller Desired Rotation”" - off (but shouldn’t matter, above option overrides this)
  • Pawn Defaults “Use Controller Rotation Pitch/Yaw/Roll” - off all 3

Is that what are you after?

edit: If there is some automatic alignment of the camera to the pawn rotation, you will have to set that up manually like James said.