I changed the code to this but its not work for me when i press the button you know how to fix?
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
PropDevice := class(creative_device):
@editable Prop: creative_prop = creative_prop {}
@editable Conditional: conditional_button_device = conditional_button_device {}
Activate<public>(Agent:agent):void =
Prop.Hide()
# Or use .Show