The VR teleportation beam is not showing.

I added the VR template, but the teleportation beam is not visible. There is no issue with movement or the NavMeshBoundsVolume. I couldn’t find the problem. It seems like the teleportation beam is there, but it doesn’t appear. When I point my hand as if there is a beam, it teleports to nearby positions. How can I make the beam visible? Also, in the house model, when I raise my hand, it teleports to upper floors. How can I prevent the beam from detecting heights above a certain level?

Let me clarify this: When I open the VR template package from scratch, the teleportation beam appears without any issues. However, when I import the VR template into new projects, the teleportation beam does not show.

When I remove all the lights in the environment (such as the sky and directional light), the teleportation beam becomes visible. How can I make the teleportation beam visible in a well-lit environment?