The Unreal Marketplace Improvement and Feedback Thread

I’m astonished that Epic would allow to go ahead, "Art of " is not just uploading something that isn’t his own work but he is also charging money for it. Should I crawl the internet for royalty free music and models and try and get them on the marketplace with a price tag? If is anything to go by I probably would succeed at it.
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covered most of above. Choosing to allow public domain content was a thoroughly-debated topic internally and we decided to allow it within certain guidelines. I’ll our recently-updated submissions guidelines (found here: ):

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We do permit the use of content that is available in the public domain and available for redistribution. is meant primarily to help with presentation materials for Blueprints and code plugins, not a shortcut to quickly publish art content you didn’t create. We can tell the difference, and we are keeping a close eye on exactly how public domain content is used. We have four conditions that must be met in order for us to accept public domain content: 1) Public domain content cannot be the majority of your submission. 2) You must cite the source of the content. 3) You must include a link to the source content on the product page that includes the public domain usage information. 4) Epic will verify via that link that the content is in the public domain and redistributable.
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In the case of the PBR IES profiles, it was content that didn’t previously exist on the Marketplace, it received a large number of votes in the public Trello voting period, it was deemed useful, and our policy as stated above is to include a prominent link to the free content in case you’d rather convert it yourself than pay for it.