Yes. There are three cvars:
r.DistanceFieldGI - must be enabled for either feature to work, defaults to off
r.VPLMeshGlobalIllumination - must be enabled for surfel GI, defaults to on
r.HeightfieldGlobalIllumination - must be enabled for heightfield GI, defaults to on
So you can get heightfield GI but not surfel GI by using
r.DistanceFieldGI=1
r.VPLMeshGlobalIllumination=0