I was trying to create a new file in unreal engine. I chose the basic code as preset and then there comes this message:
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/DotNET/UnrealBuildTool.exe test Development Win64 -project="C:/Users/Fabian/Documents/Unreal Projects/test/test.uproject" -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE ERROR: Couldn't find target rules file for target '-project=C:/Users/Fabian/Documents/Unreal Projects/test/test.uproject' in rules assembly 'UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Location: C:\Program Files (x86)\Epic Games\4.12\Engine\Intermediate\Build\BuildRules\UE4Rules.dll Target rules found: UE4Editor - C:\Program Files (x86)\Epic Games\4.12\Engine\Source\UE4Editor.Target.cs UE4Game - C:\Program Files (x86)\Epic Games\4.12\Engine\Source\UE4Game.Target.cs UnrealHeaderTool - C:\Program Files (x86)\Epic Games\4.12\Engine\Source\Programs\UnrealHeaderTool\UnrealHeaderTool.Target.cs
I’m using Unreal Engine 4.12.3 and Visual Studio community 2015. From the Visual Studio installer I installed Visual Studio 2015 update 3, the programming languages and the common tools.
When I’m clicking on “Open with Visual Studio” it opens the project in Visual Studio. But I want it also to open it in the unreal editor like it is shown in this tutorial: 1 - Required Project Setup | Unreal Engine Documentation
Maybe someone of you can help me out with this problem.