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The project cloud not be compiled

When im trying to create a project, im getting this eror:

The project could not be compiled. Would you like to open it in Visual Studio?

Running C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project=“C:/GitRepos/Survival-Game/SurvivalGame/SurvivalGame.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Using ‘git status’ to determine working set for adaptive non-unity build (C:\GitRepos\Survival-Game).
Creating makefile for SurvivalGameEditor (no existing makefile)
@progress push 5%
Parsing headers for SurvivalGameEditor
Running UnrealHeaderTool “C:\GitRepos\Survival-Game\SurvivalGame\SurvivalGame.uproject” “C:\GitRepos\Survival-Game\SurvivalGame\Intermediate\Build\Win64\SurvivalGameEditor\Development\SurvivalGameEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\n0_es\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed
LogInit: Display: Loading text-based GConfig…
Reflection code generated for SurvivalGameEditor in 4.6509082 seconds
@progress pop
Building SurvivalGameEditor…
Using Visual Studio 2019 14.29.30137 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.17763.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Building 9 actions with 8 processes…
@progress ‘Compiling C++ source code…’ 0%
@progress ‘Compiling C++ source code…’ 11%
[1/9] ERROR: Unable to create child process
@progress ‘Compiling C++ source code…’ 22%
[2/9] Default.rc2

Are you creating completely empty project? If not try to.
Also, check your engine files via Epic Games Launcher

are you trying to create a code project, but don’t have VS or other requirements installed?