# The problem with the visual joystick

**URL:** <https://forums.unrealengine.com/t/the-problem-with-the-visual-joystick/462470>\
**Category:** Blueprint\
**Tags:** unreal-engine, joystick, Blueprint, question\
**Created:** [March 15, 2020, 8:53am UTC](https://forums.unrealengine.com/t/the-problem-with-the-visual-joystick/462470 "2020-03-15T08:53:18Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![SlavDogee](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SlavDogee](https://forums.unrealengine.com/u/SlavDogee)\
**Post date:** [March 15, 2020, 8:53am UTC](https://forums.unrealengine.com/t/the-problem-with-the-visual-joystick/462470/1 "2020-03-15T08:53:18Z")

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Good afternoon, I use visual joysticks in the game, I noticed a problem with my right joystick that works as a sight. It has a dead zone, as it is shown in the video, and because of this the sight does not move correctly, thereby magnetizing to one side. How could you remove the dead zone of this joystick?

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/f/d/5fd7ff544f7e490abfd5b491f35a5e2834bcbc9a.jpeg "The problem with the visual joystick") ](https://www.youtube.com/watch?v=Qew3LbQjC0U)
