# The picture on Android VR (OpenGL ES3.2) is upside down. \[UE5.2\]

**URL:** <https://forums.unrealengine.com/t/the-picture-on-android-vr-opengl-es3-2-is-upside-down-ue5-2/1794387>\
**Category:** Mobile\
**Tags:** Android-Packaging, orientation, Virtual-Reality, unreal-engine, question\
**Created:** [April 8, 2024, 6:12pm UTC](https://forums.unrealengine.com/t/the-picture-on-android-vr-opengl-es3-2-is-upside-down-ue5-2/1794387 "2024-04-08T18:12:21Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![Nizami\_Nz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Nizami\_Nz](https://forums.unrealengine.com/u/Nizami_Nz)\
**Post date:** [April 8, 2024, 6:12pm UTC](https://forums.unrealengine.com/t/the-picture-on-android-vr-opengl-es3-2-is-upside-down-ue5-2/1794387/1 "2024-04-08T18:12:21Z")

</div>

Hello everyone, I ran into a problem.  
When I turn it on (OpenGL ES3.2) and package the project into an APK, the picture inside (Oculus quest 2) is upside down.  
At the same time, when I raise my head up or down, the determination is correct.

---

<div class="post-metadata">

**Author:** ![Nizami\_Nz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Nizami\_Nz](https://forums.unrealengine.com/u/Nizami_Nz)\
**Post date:** [April 8, 2024, 8:37pm UTC](https://forums.unrealengine.com/t/the-picture-on-android-vr-opengl-es3-2-is-upside-down-ue5-2/1794387/2 "2024-04-08T20:37:53Z")

</div>

Found a solution using the post process material.

 ![01.PNG](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/2/b/42b00c2b09b8c821065ff310e2aed5a3a8d3b1e5.jpeg)  
 ![02.PNG](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/f/2/3f2aa2d7a9efc60f05d49b092b7e6ad946046e04.jpeg)  
 ![03](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/f/9/7f98e9f942b3855b7673ea2a864c3d807c225381.png)

Don’t forget to enable (Infinite Extent (Unbound)) inside the post process. Or put the material inside the post process chamber.

---

<div class="post-metadata">

**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [May 8, 2024, 8:38pm UTC](https://forums.unrealengine.com/t/the-picture-on-android-vr-opengl-es3-2-is-upside-down-ue5-2/1794387/3 "2024-05-08T20:38:33Z")

</div>

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.
