Thanks for the feedback!
This was actually one of our initial design considerations. At some point i’m hoping to strong-arm Tudor into doing a concept art dump. We may still have time to add some of the perches and landing platforms we initially thought of, but we’re also being mindful of the scope of the project and the due date of august 23rd.
To elaborate a little further on the plot:
Orloth was originally an elvish outpost, and so there would certainly be some remnants of the Custodial buildings and lifestyle (ie: dragon perches). But it’s long since been inhabited and developed by humans using it as a trading port, with the elves retreating to other areas of the world, but still maintaining a sort of police force. So hopefully in the end you’ll be able to see a couple of tiers to the island, with the top/central being a bit more fantastic/magical and the bottom being much more classic human medieval.