I tried to package the project as a trial, but it failed to package due to a build error.
Please let me know because the cause is unknown.
Below are the main error logs.
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: !bVerifyOnlyCapturing [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Renderer/Private/ReflectionEnvironmentCapture.cpp] [Line: 1449]
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ffdcdde91c9 UE4Editor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdcda7e421 UE4Editor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdcda78bf5 UE4Editor-Renderer.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdb68ea223 UE4Editor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdce595bda UE4Editor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdceca2da4 UE4Editor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdced11d13 UE4Editor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffdced11dd3 UE4Editor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff698207b0a UE4Editor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69821a91c UE4Editor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69821a9fa UE4Editor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69822b92c UE4Editor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff69822e60e UE4Editor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe42877bd4 KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffe42c4ce51 ntdll.dll!UnknownFunction []