The Art of Combat - Melee Combat System for the Unreal Engine

So I finally began working on Classes for Adrayvia, and now there are 2 classes out of the 9 I’m aiming for - the Sword Meister and the Ranger Classes. The Rangers use longbows primarily, as well as shurikens and kunai. This has been one hell of a ride and really exciting. I don’t even know how to describe actually designing RPG elements for my own game. If I have enough time, and/or if enough people desire it, I may look to add the Ranger Class feature as an update to The Art of Combat, cos it just took me about 9 hours to land. I’ll post some pics in Adrayvia’s forum channel later (Project Adrayvia [WIP] - Action RPG with deep roots in Norse Mythology - Work in Progress - Unreal Engine Forums) I suppose. Night guys!