@SpreadTheBlood, @romfeo,
Thanks guys, there are some interesting ideas here as well. I had been thinking about the most efficient way to release this successor, and just figured I’d make it a new one. I see the potential of making it an update, but then the price might be too high for most people, even if it will be the most ultimate of ultimate combat systems. Then there’s the idea of an expansion. The new pack is designed to be standalone, so to make it an expansion, I’d have to include a dependency for the successor in The Art of Combat. Or something like that. Well it’s not released yet, so I guess I still have some time to think about it. I got requests for early access as well, so there’s quite a bit in terms of deployable options.