The Art of Combat - Melee Combat System for the Unreal Engine

I’d like to give a big thanks to Maxx.

What we have here is a great jumping off point to a melee and/or ranged combat system. Without much time invested at all I can manipulate the system to be whatever type of combat that I want. So far I’m very happy with the system. I’ve tested using the stock UE skeleton with custom meshes and the results have been outstanding. This has freed up so much time for content focus and was more than worth the money.