# the 5.4 version of UE in macOS, and the console command doesn't find r.raytracing.culling!

**URL:** <https://forums.unrealengine.com/t/the-5-4-version-of-ue-in-macos-and-the-console-command-doesnt-find-r-raytracing-culling/2329242>\
**Category:** Distribution\
**Tags:** console-commands, unreal-engine, question\
**Created:** [February 12, 2025, 2:00pm UTC](https://forums.unrealengine.com/t/the-5-4-version-of-ue-in-macos-and-the-console-command-doesnt-find-r-raytracing-culling/2329242 "2025-02-12T14:00:10Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![0fc425861bdb407ca7901221303a93fd](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@0fc425861bdb407ca7901221303a93fd](https://forums.unrealengine.com/u/0fc425861bdb407ca7901221303a93fd)\
**Post date:** [February 12, 2025, 2:00pm UTC](https://forums.unrealengine.com/t/the-5-4-version-of-ue-in-macos-and-the-console-command-doesnt-find-r-raytracing-culling/2329242/1 "2025-02-12T14:00:10Z")

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My computer is macbookpro M1max, I’m using version 5.4 of UE in macOS, and the console command doesn’t find **r.raytracing.culling**. When the camera is in the distance, the projection is basically gone, and then I found **this command in the windows version,** why is that? Does Mac not support ray tracing, or is there a setting I don’t turn on?

 ![屏幕截图 2025-02-12 215449](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/5/6/8567987cf6cf415bcb38a8dfd989dc38a3af5dd0.png)
