Hello everybody!
I am currently trying to get used to UE4. So I am very new to this engine.
I just created a new material with a 64x64 texture I imported. When I apply the material to my wall surfaces and build the level, some of the wall textures gets suddenly streched without me doing anything!
Take a look at the screenshot.
https://forums.unrealengine.com/filedata/fetch?filedataid=124066&type=thumb
Does anyone know why this is the case?
Greetings from Germany!