# Textures not loading in certain grids

**URL:** <https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278>\
**Category:** Rendering\
**Tags:** loading, unreal-engine, grid, question\
**Created:** [June 26, 2020, 9:22am UTC](https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278 "2020-06-26T09:22:16Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Packistan420](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Packistan420](https://forums.unrealengine.com/u/Packistan420)\
**Post date:** [June 26, 2020, 9:22am UTC](https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278/1 "2020-06-26T09:22:16Z")

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Hey guys im sure this has been asked before but thought i would put it in english for anyone else wondering.  
pretty new so sorry if this is something obvious.  
when painting a landscape with certain textures, going into some grid sections will turn the entire grid to the default texture, but it will work fine in other grids? it doesnt load however long you leave it and wont load when viewing it in game either.

 ![305504-2.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/0/f/c0f205d7d484ef655e3f2b303317ce46446a7bff.jpeg)

this only seems to be happening with the higher quality textures.  
is it because ive got more than 4 textures assigned or something to do with that? i dont know any help would really be appriciated!

 ![305505-3.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/c/9/cc97d0317f83e7ac7fb065b8f4fe88a8dbb75ae9.jpeg)

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [June 26, 2020, 9:47am UTC](https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278/2 "2020-06-26T09:47:41Z")

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Hi - you’ve run out of texture memory.

In your material, select all the textures, in the details, change sampler source from ‘asset’ to ‘shared: wrap’.

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**Author:** ![Packistan420](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Packistan420](https://forums.unrealengine.com/u/Packistan420)\
**Post date:** [June 26, 2020, 10:08am UTC](https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278/3 "2020-06-26T10:08:24Z")

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Hey mate that worked! thankyou very much!

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [June 26, 2020, 10:11am UTC](https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278/4 "2020-06-26T10:11:26Z")

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You’re welcome, feel free to mark the question as answered because it will help others 😉

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**Author:** ![anonymous\_user\_e73191e81](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e73191e81](https://forums.unrealengine.com/u/anonymous_user_e73191e81)\
**Post date:** [November 9, 2020, 10:05pm UTC](https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278/5 "2020-11-09T22:05:31Z")

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Yea it did :3

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**Author:** ![Harch89](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Harch89](https://forums.unrealengine.com/u/Harch89)\
**Post date:** [April 19, 2024, 8:33pm UTC](https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278/6 "2024-04-19T20:33:44Z")

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Yes that definitely worked

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**Author:** ![Aracian](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/aracian/32/1145949_2.png) [@Aracian](https://forums.unrealengine.com/u/Aracian)\
**Post date:** [July 12, 2024, 4:42pm UTC](https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278/7 "2024-07-12T16:42:23Z")

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> [@ClockworkOcean](#):
>
> ur material, select all the textures, in the details, change sampler source from ‘asset’ to ‘share

Hi guys ,

Same problem here using Brushify material.  
And all materials are already ‘shared: wrap’.

Solution : Don’t use Flowmap (uncheck it) in your material Material instance.

 ![Capture d’écran 2024-07-12 183717](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/4/1/d417f252ae46d5a3b932ca995d53f26ccf12e3a9.jpeg)

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**Author:** ![IronBoundManzer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@IronBoundManzer](https://forums.unrealengine.com/u/IronBoundManzer)\
**Post date:** [June 16, 2025, 4:21am UTC](https://forums.unrealengine.com/t/textures-not-loading-in-certain-grids/467278/8 "2025-06-16T04:21:52Z")

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> [@ClockworkOcean](#):
>
> In your material, select all the textures, in the details, change sampler source from ‘asset’ to ‘shared: wrap’.

I have all the textures to shared wrap and Flowmap is FALSE yet i face this but only in the packaged builds. development and shipping. Not in the editor.
