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textures need to be compressed?

Hello, this is my first post here and hopefully not last :wink:

Today I was getting around to upload first version of my game to google store but the apk packaged for all android texture formats is kind of big - 80MB. For single tex format is still big - 65MB. Now, considering that all my textures uncompressed take 3.5MB of space it’s kind of weird…
But besides that since they are so small I don’t see a point in compressing them at all :stuck_out_tongue:

There’s no ‘buil uncompressed’ option in the ue menu but maybe there’s a way to make that kind of apk with some command tool or sth?