So I would just focus on one section of hair at a time. Create a texture that is like a rainbow /checkerpattern that you can easily identify the UVS, and see where it is wrong. This will help debug.
So I would just focus on one section of hair at a time. Create a texture that is like a rainbow /checkerpattern that you can easily identify the UVS, and see where it is wrong. This will help debug.