I am a beginner to Unreal (and I’m french, so I apologize for my bad english ^^’)
I have a problem : when I create a cube and apply a material to it, the texture is OK.
But when I increase the dimensions (see the picture) to make a rectangle and when I apply a material to it, the texture is “stretching” (see the picture).
Is there any possibility to remove this “stretching” effect ? And how to do it ?
Thanks in advance,