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Texture stretching ...

Hello,

I am a beginner to Unreal (and I’m french, so I apologize for my bad english ^^’)

I have a problem : when I create a cube and apply a material to it, the texture is OK.
But when I increase the dimensions (see the picture) to make a rectangle and when I apply a material to it, the texture is “stretching” (see the picture).

ahavaprahblem.JPG

Is there any possibility to remove this “stretching” effect ? And how to do it ?

Thanks in advance,

Nitroxone.

Hello!

I am french too but i didn’t hesitate to ‘google’ the answer :wink: :wink: :wink:

https://answers.unrealengine.com/questions/139472/how-can-i-prevent-texture-stretching-while-scaling.html

Bienvenue et n’hésites pas à chercher aussi par toi-même, tu apprendras plus vite et mieux ;)…bon courage!