# Texture Size Problem! Tree It software to UE4!

**URL:** <https://forums.unrealengine.com/t/texture-size-problem-tree-it-software-to-ue4/457694>\
**Category:** Rendering\
**Tags:** tree, unreal-engine, trees, question\
**Created:** [October 28, 2019, 6:50pm UTC](https://forums.unrealengine.com/t/texture-size-problem-tree-it-software-to-ue4/457694 "2019-10-28T18:50:00Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Shred\_Hed\_Gaming](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shred\_Hed\_Gaming](https://forums.unrealengine.com/u/Shred_Hed_Gaming)\
**Post date:** [October 28, 2019, 6:50pm UTC](https://forums.unrealengine.com/t/texture-size-problem-tree-it-software-to-ue4/457694/1 "2019-10-28T18:50:00Z")

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I am using the Tree It software to make my foliage. i have made a decent tree in tree it, but when i import to UE4 i have all sorts of problem no matter what file i export it too. When i import the FBX, Or OBJ into UE4, the tree comes in 2 parts, and they are both 90 degrees turned on its side, so i have to fix that manually, which isnt really the issue, but it is annoying, but when i go to set up the leaf material, which looked great in Tree It, the material does not fit the leaves AT ALL! here are pics of what i mean!

 ![291298-desktop-screenshot-20191028-11434092.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/2/a/c2a3ed519035b7b75f995be489b5c478b013a827.png)
