So I have a texture in my widget which depicts the player’s VR controller, it looks normal in the viewport until I press play/simulate. Suddenly it’s sort of greyed out. I believe I have my widget material set up correctly and it’s unlit. Any ideas why this is happening?
In viewport before pressing simulate:
When I press simulate:
I’ve found a temporary fix is to set the icon’s tint to very very dark grey in the widget, when in game it then appears somewhat normal. This isn’t ideal though
Any help appreciated, thanks.