# Texture Error

**URL:** <https://forums.unrealengine.com/t/texture-error/1635251>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, unreal-editor-for-fortnite, bug-report, question, fortnite\
**Created:** [January 22, 2024, 9:47pm UTC](https://forums.unrealengine.com/t/texture-error/1635251 "2024-01-22T21:47:50Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Leomerya12](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/leomerya12/32/926321_2.png) [@Leomerya12](https://forums.unrealengine.com/u/Leomerya12)\
**Post date:** [January 22, 2024, 10:33pm UTC](https://forums.unrealengine.com/t/texture-error/1635251/7 "2024-01-22T22:33:36Z")

</div>

Are you sure you did this?

> [@when i create a Verse Device this happens -\> "verse script error 3588 Identifier mesh could be either type or function." What can i do?](https://forums.unrealengine.com/t/when-i-create-a-verse-device-this-happens-verse-script-error-3588-identifier-mesh-could-be-either-type-or-function-what-can-i-do/1308509/4):
>
> Hi ! I have the solution, you may have an asset named “material”, you just need to rename it, save the map, close it and reopen it. This error should not show anymore. Have a good day !

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