# Texture Error

**URL:** <https://forums.unrealengine.com/t/texture-error/1635251>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, unreal-editor-for-fortnite, bug-report, question, fortnite\
**Created:** [January 22, 2024, 9:47pm UTC](https://forums.unrealengine.com/t/texture-error/1635251 "2024-01-22T21:47:50Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Leomerya12](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/leomerya12/32/926321_2.png) [@Leomerya12](https://forums.unrealengine.com/u/Leomerya12)\
**Post date:** [January 22, 2024, 10:57pm UTC](https://forums.unrealengine.com/t/texture-error/1635251/10 "2024-01-22T22:57:02Z")

</div>

Mais, I’m looking at:

“Le digest de ressources n’a pas pu etre genere. Veillez a ce que les noms de vos ressources importee n’etrent pas en conflict avec les symboles Verse existants.”

That means there an asset that conflicts with Verse.

You have to go through everything to find out what it is.

Plus d’information, mais en Anglais:

> [@Verse error after migrating project](https://forums.unrealengine.com/t/verse-error-after-migrating-project/1505032):
>
> I was trying to migrate my project to a new one so I can “reskin” my game. The problem is that the Verse code doesn’t migrate. I tried deleting all references to the Verse code and I am still getting error any time I try creating a new verse file. PLEASE HELP C:/Users/joebr/AppData/Local/UnrealEditorFortnite/Saved/VerseProject/Map/Assets/Map/Map.assets.verse(75,5, 75,11) : Script error 3514: Cannot use reserved identifier import as definition name. The assets digest could not be generated. Pl…

It might not be your only issue, but you have to fix this first.

You can also start over and SLOWLY add what you need.

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_[View the full topic](https://forums.unrealengine.com/t/texture-error/1635251)._
