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Text Coloring glitches out when adding actors to the world

So I have an interact menu setup where if the player hovers over an item in the game, depending on its item quality it changes the “Pickup” text color. So if the item is a common item the “Pick up Oak Log” text would be grey. If it was rare then the “pick up Oak Log” would be purple. and so on. However, if I spawn an actor at location, then all the text coloring glitches out and no longer works and everything is just white plain text. Anyone have any idea why this is happening? I can send pictures if you need.