Test the Forward Renderer in your PC VR projects with the 4.14 Preview

I don’t recommend that you do not try it out at all though. I think it’s performance may depend on the project. I’ts not that much work to test it either. Just enable the option, set AA to MSAA, restart the engine and wait a minute to let the shaders recompile. Then just hit “stat fps” and try some screen sizes and compare.