I’m deciding on putting up a test server where we can RT our project to get most of the bugs out (well before alpha). While I’ve constructed servers for business, some quite large, I’ve never setup a server specifically for testing out a game. We are constructing an open-world MMO style game that will, in time, accommodate no less than 50 people and contain no less than 300-500 NPC adversaries. If anyone has practical experience in this area I would appreciate your sharing your wisdom.
My view: Xeon processor, 16Gb ECC memory (or more), 1TB RAID 1, a modest video card, and Windows Server 2012.
Is this too much, too little?
Can I get away with a server built form an i3, i5, 16GB memory, a collection of 250Gb drives, integrated video, and win 7 64?
Thanks in advance.