Ironing out major kinks is what the early access period was for.
Also VHFM is not a good solution to the tessellation problem at all in its current state.
If your answer is ‘just use UE4’ then we really are going backwards.
Ironing out major kinks is what the early access period was for.
Also VHFM is not a good solution to the tessellation problem at all in its current state.
If your answer is ‘just use UE4’ then we really are going backwards.