They clearly stated that tesselation isn’t even supported on consoles.
The engine is developed for all platforms. It’s not made just for you and your needs. Especially if you don’t pay for support - just guessing it as you raise issues on the open forums.
It’s a crazy difficult job to maintain all rendering features available on many platforms, not always possible.
They didn’t remove tesselation from the PC, they removed this concept from the renderer entirely.
Anyway, I would love to have Custom Stencil support in Nanite and… There are a few important features not supported by Nanite there and I’m afraid they would focus on that more than bringing the old tech back.
It’s not like I’m against your petition. It’s just… engineering resources are finite.
I have projects on UE5 and there’s comparable performance to UE4. The last time I checked it was 2-3ms slower on GPU, but that’s with Nanite on (fixed cost) and more expensive TAA algorithm. Lumen and Virtual Shadows were too costly in my cases, indeed.