# terrian landspace is broken

**URL:** <https://forums.unrealengine.com/t/terrian-landspace-is-broken/2843768>\
**Category:** Issues and Bug Reporting (Unreal Engine)\
**Tags:** landscape-problems, unreal-engine, Landscape, question, landscape-layers\
**Created:** [October 22, 2026, 10:01am UTC](https://forums.unrealengine.com/t/terrian-landspace-is-broken/2843768 "2026-10-22T10:01:25Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![dom6938](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dom6938](https://forums.unrealengine.com/u/dom6938)\
**Post date:** [October 22, 2026, 10:01am UTC](https://forums.unrealengine.com/t/terrian-landspace-is-broken/2843768/1 "2026-10-22T10:01:25Z")

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### Summary

im using Landspace to create a terrain of an island, i also used a custom water body to create an ocean around it.

Normally, it works fine, but now I want to use layers, so every time I enable the layers checkbox, it destroys my terrain and makes it look like spiky mountains.

How to fix this? i tried to make a new landscape and check it from the start, change brush settings, and nothing works. Changing the tool strength does affect it, but it still doesn’t make it normal

Most people report it crashes for them; to me, it’s just this mess, and I can’t sculpt normally when the Edit Layers box is checked.

### What Type of Bug are you experiencing?

World Creation Tools

### Steps to Reproduce

1. Create a landscape with edit layers checked or without
2. Create a custom water body
3. Try to sculpt

### Expected Result

A normal landscape is made instead of spiky mountains

### Observed Result

spiky high tall mounties

### Affects Versions

4.27

### Platform(s)

Windows

### Upload an image

 ![Screenshot (1457).png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/9/b/e9b0838def31c58ddb047bb422bfe210e4ed710d.png) ![Screenshot (1458).png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/b/9/eb97afd6acfc96b08991e939ee9ba6fa54688de5.png)

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<div class="post-metadata">

**Author:** ![dom6938](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dom6938](https://forums.unrealengine.com/u/dom6938)\
**Post date:** [November 5, 2026, 3:13pm UTC](https://forums.unrealengine.com/t/terrian-landspace-is-broken/2843768/2 "2026-11-05T15:13:40Z")

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resolved
