TeraTransfer

Wow thats exactly what I need and even unreal tournament needs too!

Could there be a universal decal projection type so it works with both curved and multiple plane intersections- for example it can detect which is what and then apply the appropriate value? Or possibly set which objects the decal will have parameters for and depending where it conforms it will not have that invisible line in the middle? I mean because I see on certain edges you have the parameters to control how it conforms which is awesome, not sure if splatting the same decal around will look seamless on everything though? Or is this just an advanced feature I can do to extend this myself?

Either way you are my hero for making this project and I’m really looking forward to seeing it on the marketplace!