# Tenebris Somnia: The Retro Survival Horror with Live Action Cutscenes 👁️

**URL:** <https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227>\
**Category:** Showcase\
**Tags:** Staff-Pick-UE, cutscene, unreal-engine, unrealengine4, EpicMegaGrant, staff-pick-ind, dev-diaries, pixel, Blueprint, epic-for-indies\
**Created:** [December 6, 2024, 9:17pm UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227 "2024-12-06T21:17:29Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![TobiasRusjan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tobiasrusjan/32/1004445_2.png) [@TobiasRusjan](https://forums.unrealengine.com/u/TobiasRusjan)\
**Post date:** [December 6, 2024, 9:17pm UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/1 "2024-12-06T21:17:29Z")

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Hello dev community!

Tobías Rusjan here from [Saibot Studios](http://saibotstudios.com/).

I want to share with you the game we’re creating with my partner [Andrés Borghi](https://www.instagram.com/borghiandres/) since 2022. We received an Epic MegaGrant back in 2023 and thanks to that we have been able to keep the project alive.

The game is called Tenebris Somnia, it’s a 2D pixelated survival horror (yeah, made in UE4) with live action cutscenes. Check it out!

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/3/2/4326d387b0f092c1e90b51e142affa836c7263c7.jpeg "New Blood Presents: TENEBRIS SOMNIA") ](https://www.youtube.com/watch?v=UuvcepjC_dg)

On more recent news, we’ve signed a partnership with [New Blood](https://store.steampowered.com/publisher/NewBlood/) and [Airdorf Games](https://x.com/Airdorf) to publish Tenebris Somnia on Steam and consoles.

The game is still in development, but we have a [demo available on Steam](https://store.steampowered.com/app/2121510/Tenebris_Somnia/) in case you want to try it.

We’re a team of 6 developers from Argentina and a bunch of people from the film industry. I’m in charge of programming the game using blueprints and project direction. In another post, I’ll be sharing some development aspects of the project.

Below are some screenshots from the game and cinematics:

 ![05](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/f/3/af3960c7521369e4f30e643568159406ea365884.jpeg)  
 ![02](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/6/4/164c02c43f4c0ad71083cfbfea3a27ee45e83b86.jpeg)  
 ![01](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/c/3/dc312ce9343fb36482c13246ee96427ed40b5266.jpeg)  
 ![04](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/1/d/51dd8217fb1c433e7c231580938d443b058c5411.jpeg)  
 ![03](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/0/a/a0a7ee09202809e58cb43179a509316962a83aa2.jpeg)

Hope you like what we’re cooking here. Let me know what you think.

Cheers guys!

_Tobías_

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<div class="post-metadata">

**Author:** ![TobiasRusjan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tobiasrusjan/32/1004445_2.png) [@TobiasRusjan](https://forums.unrealengine.com/u/TobiasRusjan)\
**Post date:** [December 6, 2024, 11:35pm UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/2 "2024-12-06T23:35:05Z")

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And by the way, here’s the post the development of the game, including how we’re creating this 2D pixelated game using Unreal Engine:

> **[Tenebris Somnia: 2D Pixelart and Live Action Cutscenes in Unreal Engine |...](https://dev.epicgames.com/community/learning/tutorials/8dw6/epic-for-indies-tenebris-somnia-2d-pixelart-and-live-action-cutscenes-in-unreal-engine)**
>
> Creating a "pixel perfect" horror adventure with live action movies in UE4

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**Author:** ![The\_M0ss\_Man](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/the_m0ss_man/32/1194644_2.png) [@The\_M0ss\_Man](https://forums.unrealengine.com/u/The_M0ss_Man)\
**Post date:** [December 9, 2024, 12:33am UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/3 "2024-12-09T00:33:46Z")

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Hi there @TobiasRusjan ! Welcome back to posting with us here on the forums!

Watching your trailer gave me such chills! I don’t think I’ve ever seen a game, aside from old school point and click style games, do something like this. I’m very excited to follow along with the development.

If I may ask, will there be multiple endings or perhaps special scene unlockables if you make certain choices?

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**Author:** ![moffaclan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/moffaclan/32/980320_2.png) [@moffaclan](https://forums.unrealengine.com/u/moffaclan)\
**Post date:** [December 9, 2024, 2:21am UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/4 "2024-12-09T02:21:21Z")

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Very cool! I remember seeing this on an Alpha Beta Gamer video a while back. Looks very unique and ambitious. As a bonus, it’s always fun seeing 2D games in Unreal! I’ll give the demo a whirl later this week.

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**Author:** ![TobiasRusjan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tobiasrusjan/32/1004445_2.png) [@TobiasRusjan](https://forums.unrealengine.com/u/TobiasRusjan)\
**Post date:** [December 10, 2024, 2:37am UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/5 "2024-12-10T02:37:39Z")

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Hi! Thank you!

Yes, we want the game to have multiple endings but with decisions you make when you’re getting close to the end of the story. And of course, different endings will give you different cinematics.

We also want to add secrets with rare cinematics, but we need to finish the main story first.

And finally, there’s a bunch of behind-the-scenes material so maybe we can have something out of that as well at some point.

Cheers!

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<div class="post-metadata">

**Author:** ![TobiasRusjan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tobiasrusjan/32/1004445_2.png) [@TobiasRusjan](https://forums.unrealengine.com/u/TobiasRusjan)\
**Post date:** [December 10, 2024, 2:38am UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/6 "2024-12-10T02:38:35Z")

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Thank you! Please do and let me know what you think. We have updated the demo recently with new content. Cheers!

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**Author:** ![The\_M0ss\_Man](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/the_m0ss_man/32/1194644_2.png) [@The\_M0ss\_Man](https://forums.unrealengine.com/u/The_M0ss_Man)\
**Post date:** [December 16, 2024, 12:33am UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/7 "2024-12-16T00:33:42Z")

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Hello again @TobiasRusjan !

That honestly sounds amazing. Behind-the-scenes bonus content could always be a fun addition if it’s something you’d like to include. I can’t wait to see the development grow and truly wish you the best with your team and development! Keep up the awesome work. 🤩

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**Author:** ![moffaclan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/moffaclan/32/980320_2.png) [@moffaclan](https://forums.unrealengine.com/u/moffaclan)\
**Post date:** [December 19, 2024, 10:57pm UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/8 "2024-12-19T22:57:01Z")

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Had a lot of fun with the demo. Was much more fleshed out than I was expecting. You’ve taken me from curious to actively waiting for the the final release. Wishlisted!

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**Author:** ![PresumptivePanda](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/presumptivepanda/32/1194593_2.png) [@PresumptivePanda](https://forums.unrealengine.com/u/PresumptivePanda)\
**Post date:** [December 19, 2024, 11:30pm UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/9 "2024-12-19T23:30:14Z")

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Hi there @TobiasRusjan,

Hope you’re well and having a great week so far 🙂

First, I’m completely _obsessed_ with the art style. It’s so charming and nostalgic. Secondly, the “vibe” of the game is seriously so cool. Genuinely impressed 😃 Is there currently any ETA on a release date?

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<div class="post-metadata">

**Author:** ![TobiasRusjan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tobiasrusjan/32/1004445_2.png) [@TobiasRusjan](https://forums.unrealengine.com/u/TobiasRusjan)\
**Post date:** [January 4, 2025, 4:37pm UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/10 "2025-01-04T16:37:58Z")

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Hello guys! Sorry for the late responses, I don’t know why I didn’t get notified about your comments.

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> [@The\_M0ss\_Man](#):
>
> best with your team and development! Keep up t

Thank you! We would also love to have some kind of documentary at some point, maybe after the release of the game. Since we have a lot of behind the scenes material for the live action sessions, we think that would be awesome. But like anything, it takes time, money and dedication, and right now we need to put all of that into development.

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> [@moffaclan](#):
>
> Had a lot of fun with the demo. Was much more fleshed out than I was expecting. You’ve taken me from curious to actively waiting for the the final release. Wishlisted!

That’s awesome! Glad you have played the demo, liked and wishlisted it. Looking forward to the final release as well, cheers!

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> [@PresumptivePanda](#):
>
> Hi there @TobiasRusjan,
> 
> Hope you’re well and having a great week so far 🙂
> 
> First, I’m completely _obsessed_ with the art style. It’s so charming and nostalgic. Secondly, the “vibe” of the game is seriously so cool. Genuinely impressed 😃 Is there currently any ETA on a release date?

Hey! Thanks a lot for those lovely words 🫶

We’re aiming to late this year. But can’t confirm nothing yet, since there’s still plenty of work to do. Once we finish shooting the cutscenes, we will be able to have a more proper view of the project milestones in general. And we can say we are about 70% with shootings, but there’s also the game itself of course.

Anyway, everything is coming together pretty well so far, so it’s just a matter of time.

Cheers from the dev team!

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<div class="post-metadata">

**Author:** ![TobiasRusjan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tobiasrusjan/32/1004445_2.png) [@TobiasRusjan](https://forums.unrealengine.com/u/TobiasRusjan)\
**Post date:** [January 4, 2025, 4:41pm UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/11 "2025-01-04T16:41:29Z")

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Also, here’s a recap video I do all the years talking about what we have been doing in 2024 for Tenebris Somnia. It’s in my native language Spanish, but I specially made English subtitles in case you want to check it out:

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/c/d/9cdd6bbe97ac8ea7a8bd07f1646c857d12534a74.jpeg "Saibot Studios 2024 Recap Video") ](https://www.youtube.com/watch?v=hWCmFF1pKTs)

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**Author:** ![dylangoffa](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dylangoffa/32/1026388_2.png) [@dylangoffa](https://forums.unrealengine.com/u/dylangoffa)\
**Post date:** [March 2, 2025, 11:27am UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/12 "2025-03-02T11:27:02Z")

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Okay 🆗

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<div class="post-metadata">

**Author:** ![john\_marry](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@john\_marry](https://forums.unrealengine.com/u/john_marry)\
**Post date:** [March 11, 2025, 1:42pm UTC](https://forums.unrealengine.com/t/tenebris-somnia-the-retro-survival-horror-with-live-action-cutscenes/2178227/13 "2025-03-11T13:42:36Z")

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great to see you here, you are doing amazing work!
