Is there any update to this? I’m trying to write a function that takes a wildcard UStruct so I can serialize any struct to JSON (including Blueprint structs) without having to write specialized code for each one of them, however It doesn’t seem to be possible to get functions to accept the UProperty or UStructProperty as parameters.
The problem with using CustomThunk and creating a UK2Node_CallFunction is that I couldn’t find any documentation on how it works and the sheer amount of boilerplate code required for a custom blueprint node is frightening. I consider myself fast at learning other people’s code but the nodes have so many virtual functions and the source for nodes that use wildcard variables all have several hundreds of lines I would probably have to drop everything else I’m doing for a week or so to grasp enough of this.