# Template mismatch during attachment. Attaching instanced component to template component

**URL:** <https://forums.unrealengine.com/t/template-mismatch-during-attachment-attaching-instanced-component-to-template-component/641895>\
**Category:** C++\
**Tags:** Debugging, unreal-engine, CPP, Blueprint, question, UE4-27\
**Created:** [September 5, 2022, 1:05pm UTC](https://forums.unrealengine.com/t/template-mismatch-during-attachment-attaching-instanced-component-to-template-component/641895 "2022-09-05T13:05:58Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Paul\_Bronowski](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Paul\_Bronowski](https://forums.unrealengine.com/u/Paul_Bronowski)\
**Post date:** [March 1, 2024, 5:34pm UTC](https://forums.unrealengine.com/t/template-mismatch-during-attachment-attaching-instanced-component-to-template-component/641895/4 "2024-03-01T17:34:03Z")

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Still an issue in UE5. I posted my workaround here: [UE5 Template Mismatch During Attaching of Instanced Component - Development / Programming & Scripting - Epic Developer Community Forums (unrealengine.com)](https://forums.unrealengine.com/t/ue5-template-mismatch-during-attaching-of-instanced-component/1510733)

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