Hello guys,
A static mesh has lost its material references and it gets the worldgrid material. This happened because I moved some stuff around, then I forgot and didn’t hit Fix Redirectors. Now it’s too late, it doesn’t do anything.
Now the needed materials are in a different folder than the one referenced in the mesh.
So, how can I tell my mesh to look for the materials on the new folder instead of the old one on which it’s looking right now? I hope I can avoid doing this manually for each material, there are 42 of them.
I hope I explain it well,
Thanks!