# TCP connection

**URL:** <https://forums.unrealengine.com/t/tcp-connection/410718>\
**Category:** Blueprint\
**Tags:** unreal-engine, UE4, CPP, Blueprint, question\
**Created:** [November 27, 2017, 3:16pm UTC](https://forums.unrealengine.com/t/tcp-connection/410718 "2017-11-27T15:16:45Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_40078cc7](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_40078cc7](https://forums.unrealengine.com/u/anonymous_user_40078cc7)\
**Post date:** [November 27, 2017, 3:16pm UTC](https://forums.unrealengine.com/t/tcp-connection/410718/1 "2017-11-27T15:16:45Z")

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Hi, I need to create a TCP communication for receve coordinate of a 3D oject in the space and map it in my scene.  
I’m noob in UE4 and I have no idea how to procede.  
Someone can help me?

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<div class="post-metadata">

**Author:** ![Shadowriver](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shadowriver](https://forums.unrealengine.com/u/Shadowriver)\
**Post date:** [November 27, 2017, 5:03pm UTC](https://forums.unrealengine.com/t/tcp-connection/410718/2 "2017-11-27T17:03:49Z")

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UE4 provides network socket APIs (don’t mistake it with Web Socket and not mesh socket) for that, you will need to code in C++, but considering you use it as category i assume you ready for it. Here some tutorials:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

Also study API refrence:

> **[Sockets](https://docs.unrealengine.com/5.1/en-US/API/Runtime/Sockets/)**
