Talking animation(usd) onto thirdperson gameplayer(metahuman)

Does anybody know how to add talking animation usd file onto a thirdperson gameplayer that I retarget into metahuman. I want to make the thirdperson player speak using this file and trigger it with a triggerbox. I can’t add the skeleton into a blendspace or create animation blueprint it seems

Have anyone else created a thirdperson player that is triggered to talk