Take Recorder: Record Simulation as Relative Transform

Hello. I’m trying to record physics simulations with Take Recorder. I want to move my actor into place and then record the falling components.
If I place my actor 1000 units from the origin then the recorded animation contains the desired movement +1000. So when it plays back the object falls 2000 units away from the origin.

Is there a way to record this animation as a Relative Transform? I’ve tried Record Types “Spawnable/Possessable”, Record Parent Hierarchy “On/Off”, but nothing seems to change the result.

Is there a better way to set this up? It wouldn’t be practical to always keep the actor at origin while simulating the mesh somewhere else. Like if the actor is a basket of apples you should be able to move it to a specific hill and record them there.

https://www.youtube.com/watch?v=X2RjMUNB4eE

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