Take object from Scene to a Character BluePrint


I need to get an object like in games like fallout or Gone Alone. I need to press a button and I get the static mesh that is in the center of the screen and inside a range. I am trying this in Blueprint character (I only have a camera, and I want to do all the control there) but I dont know how exactly I can do it. I cant access the static meshes inside the Blueprint, so I cant work with them.

How can I do it? Thanks for your help^^