Hello, I’m new at UE4 and I want to make a game. I want to take damage while in the water (like the water version of Hot lava). I replaced my Static Mesh with an asset I found from Epic Games. I set my feet as Collision. But I don’t know how to identify water. Can you please help?
There are a lot of possibilities (These are some of them)
-You can put an “overlap” collision box surrounding the water
-You can use the IsOverlappingActor function too.
-You can use the Type Damage class too.
-You can use the TakeAnyDame event too
Choose the one that best suits your needs
1 Like