Take 2 > Xbox One deployment with Kinect Voice Rec, does it work with Unreal?

I am a Unity3D user, and ran into an issue regarding the Xbox One build not providing the Kinect Voice Recognition source to work with Unity3d. Has anyone gotten it to work with Unreal?
Just looking to see if i need to switch platforms to solve my issue.
*If you are a IDXBox holder do not post any code or example (NDA).