Wait a minute… are you using the exact “mesh” for different sizes in the editor? And using 2048 Lightmaps seems pretty darn silly tbh. Have you been using Lightmap Density to make sure things are good?
Wait a minute… are you using the exact “mesh” for different sizes in the editor? And using 2048 Lightmaps seems pretty darn silly tbh. Have you been using Lightmap Density to make sure things are good?