TAA in UE4, is it changed ?

hey guys,
Small question to all of you… Is it just me… or is TAA become much worst over the time of new engine releases ?
Maybe its just phantasm but i could swaer that i see more aliasing in my scenes than with older engine versionas ?!

Doesn’t really seem to have degraded much in my experience.

It’s easy to check out at github is that changed or not.

Nope. Its not just you.
I expirienced the same thing.
Made a couple of posts about it……l-AA-artefacts

Here are the links to the test videos: