Syncing two flipbook animations?


I have a flipbook of a water fall and it is composed of two parts. The top part of the water “going over” and then
a body that I can duplicate to create longer falls.

If I drag the top flipbook in, it will start playing in the editor, and then when I drag the “body” flipbook in it will start from
when I placed it in the editor. So they are always out of sync.

(btw the multiple body fb’s works fine because I just duplicate it and they are always in sync.)

Is there something simple I am missing? I havent done anything with blueprints yet.