Sync VR view with playerstart view

Hi my game works fine in regular play mode but in VR Mode the game camera flips 180 degrees on the z axis…so to compensate I have to turn around with my back to the keyboard/monitor.
I have my DK2 camera set up correctly for the calibration scene so I’m not sure whats causing this issue.
Any ideas ?

This issue seems to have resolved itself ‘sort of’ - most of the time the in game camera direction/rotation is the same as the Oculus calibration scene VR camera.
I’m still unsure what is causing it to adjust 90-180 degrees from the calibrated setting but this only tends to happen once out of every five attempts.