Is it possible to switch from split-screen to single-screen in run-time ?
Thanks beforehand
Is it possible to switch from split-screen to single-screen in run-time ?
Thanks beforehand
I believe the editor already does this automatically if a second player joins the game locally. I’m not sure you can manually toggle it on or off via Blueprints though.
I need to do it manually.
I think you might have to dig into the code for that. There’s a couple splitscreen related functions here:
A nice one, but C++ ?
I was hoping for something BP-only.