Hello there
I’ve got an Problem with Swarm Agent. Every time if i want to build my project to see result it just “freeze”. It provides only the information 0:00:01 Gathering scene geometry…(100%). I tried to solve it my-self but I have no Idea.
With best regards
23:27:00: Starting up SwarmAgent …
23:27:00: … registering SwarmAgent with remoting service
23:27:00: … registering SwarmAgent network channels
23:27:05: [ERROR] Channel registration failed. Reason: Der angegebene Host ist unbekannt
, Callstack: bei System.Net.Dns.InternalGetHostByAddress(IPAddress address, Boolean includeIPv6)
bei System.Net.Dns.GetHostEntry(String hostNameOrAddress)
bei System.Runtime.Remoting.Channels.CoreChannel.GetMachineName()
bei System.Runtime.Remoting.Channels.CoreChannel.GetMachineIp()
bei System.Runtime.Remoting.Channels.Tcp.TcpServerChannel.SetupMachineName()
bei System.Runtime.Remoting.Channels.Tcp.TcpServerChannel…ctor(Int32 port)
bei Agent.AgentApplication.Main(String[] args) in D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\UnrealSwarm\Agent\AgentApplication.cs:Zeile 133…
23:27:12: [ERROR] Channel registration failed. Reason: Der angegebene Host ist unbekannt
, Callstack: bei System.Net.Dns.InternalGetHostByAddress(IPAddress address, Boolean includeIPv6)
bei System.Net.Dns.GetHostEntry(String hostNameOrAddress)
bei System.Runtime.Remoting.Channels.CoreChannel.GetMachineName()
bei System.Runtime.Remoting.Channels.CoreChannel.GetMachineIp()
bei System.Runtime.Remoting.Channels.Tcp.TcpServerChannel.SetupMachineName()
bei System.Runtime.Remoting.Channels.Tcp.TcpServerChannel…ctor(Int32 port)
bei Agent.AgentApplication.Main(String[] args) in D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\UnrealSwarm\Agent\AgentApplication.cs:Zeile 133…