I have a quite strange problem. I’m using two computers via SwarmCoordinator to build lighting. After the “Collection Photons” not all Cores are used for " Processing Mappings". Always I start building, I have a different amount of cores. Together there are 14 Cores. Sometimes Agent works with 9, 10, 11, or 12 Cores. Amount is not changing during the build, but always different for every build-“job”. I read that this was a known issue in 4.7. I’m working with 4.11
EDIT: I also have the problem that the machine with SwarmCoordinatar does not really work. CPU workload is only at 5 %. My Second PC with only SwarmAgent has 100%.