[SURVEY] There's A Really Really Terrible Bug Where Child Blueprints Get Their Variables Reset

I haven’t encountered this bug in 4.20.3 so far, but I have only encountered it once in the versions before. If this bug still exists in the latest version, then I hope Epic will issue a fix asap.

Also, I try to never do ctrl+z, as the undo function seems to be completely broken in Unreal Engine. I rather try to undo things by hand.